![]() CODEA is not "vanilla friendly" and will give your game the "modded" attribute, which prevents you from uploading stats and the like, but otherwise doesn't effect gameplay. (This is not the latest thread, do a search to find the newest thread.)Ĭapture Stations, Marine Hacking, Marine Repairs - Links to the mods available in this thread. I would also be inclined to install one of the Race Combat and Sector Claim mods that are out there, as long as they were compatible and seemed to be well regarded. XTended - Probably a good recommendation for a full conversion. Can be downloaded from Egosoft in the above link. X3TC as it is, with the Bonus Pack, is a game that really doesn't need any "total conversion" mods in order to reach its full potential. I love mods for all games and have been playing the same X3TC game, unmodded, for over a year, now. And, I still enjoy it, unmodded, even without CODEA and some useful script mods I could run. The game is addicting and reaches new heights in the "sandbox" genre. I have yet to see a "Let's Play" of any decent mods that claim to be Total Conversions or offer significantly interesting gameplay elements. Most are just new ship models and a few trips around the story scripting scripts. If anyone has any good total conversion recommendations, I'd like to see them as well. I don't want to register on the egosoft forums so I will ask here. I've been playing as Argon humble merchant start and I've figured out the ins and outs of trading resources between stations. Now, I want to expand my operations by buying a second trader and so forth. I also bought the best buys/best sells locator software.
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